Zeeky Boogy Doog (Blast Processing)
Revised half a year later: #1874
Revision of the revised version: #1964
Revision of that revised version: #2027
Welcome to a tactical game of explosions.
The dead soldiers in the centre are to prevent players from developing and attacking too early on.
oh no this has 18 comments that's a bad sign.
Yes, the royal alibaba only being able to reach one of four hill squares is intentional. This makes that one hill square important for the player, as they must clear it out before winning by KotH.
Alfil-Rider is used in the opening to make early attacks.
Grasshopper is used in the opening and middlegame to attack from far away.
Wazir is used in the middlegame to make threats on pieces guarding the hill.
Queen is used in the middlegame to make strong mate threats.
General is used in the middle and endgames to cover the hill after the wazirs are gone and to achieve checkmate in the early endgame.
Bishops are used in the middlegame and early endgame to attack pieces, cover the hill, and assist pawns.
Knight is used in the endgame to assist and prevent pawns from promoting.
This is just how the pieces are supposed to be used. There are many alternate strategies.
Huge shoutout to NWO who helped me a lot in making this variant. BN and Jack helped too.
Thanks to OMISGOAT for the name b/c some people didn't like the original title of "Zeeky Boogy Doog."
1 2 3 4 5 6 7 8 9 you win

