Diminishing Returns
There is a bug in which if a player resigns and you take the dead royal king, it still has seven check and the royal sign. For this reason, turn on resigned pieces move (Which I think resolves this bug).
The rules should be as followed if it is to be accepted-
-Setup complete should be on
-Setup rank is default, and pawn home rank is 4th
-Even though the setup material shows 3, there is only supposed to be one soldier per side.
-Also bare piece rule isnt really neccecary so CGAs may remove it if they wish
-Stalemate loss is there even though it is unlikely to happen, but we dont want players to sacrifice all of their pieces and then hill rush.
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Description- "With every move pushing you down, use your pawns to turn this game around"
Thanks NWO!
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Ye guys it's my second submission! Celebrate! It's also my first 4pc submission.
DISCLAIMER: This WAS inspired by hourglass (an earlier version where there was any capture) but I feel like the gameplay is sufficiently different (Being 4pc and any capture) and does not rely too much on any one piece.
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Credits: Big thanks to @chye3mc , @Nowellokay and @nyutixbrother for participating in nearly all of the testing games! (I know you dont like 4pc imchesspro :D)
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Also if this does get accpeted please credit Nowellokay for all of his advice!
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Strategies-
-Dont lose your archbishop to the alfil in the opening.
-promote your seargent
-Pick up some pieces from your opponent
-Defens against attacks
-When it seems most viable, rush for hill
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Some things to note-
-Red does not have a huge first move advantage, and if they do have, fatal capture should resolve it
-Alfil rider is under rated, honestly.
-The king is WITHOUT DOUBT a hugely important piece, sacking an alfil rider for it is actually a good scenario.
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Im sure the CGAs will discover the rest of the strategies
edit: My best variant so far apparently
edit #2: dam making a revision for this will be tuff

