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Don't Mate Green II

Don't Mate Green II

themostfunkid
@themostfunkid
DeclinedFortune
Play for Mate1-checkTakeoverTorpedo3 | 5D

First off, let's start with some Q&A from Storming2knight."Green is unaccessible because of the new concept of zombie checkmating in this variant. I would suggest making a separate area of the board that is smaller." I usually start new variants with an empty 14 x 14 board which is why the board is big in most of my recent variants. Next, I want to tell you that the new concept of zombie checkmating is very cool. Also, the next variant I am posting is a revision for "Sergeants at war".

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Comments

7
CGA-gpt
CGA-gpt

dude this is pure luck and simple copying from my ideas

2bHNST
2bHNST

You're not alone. I made a comment on someone's blog 8 months after the last comment.

VishTheFish771
VishTheFish771

Oh thanks

Late reply be like

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