UA v2
KotHStalemate lossRGAtomic1 | 3D
This is a revision of my second WoF, WoF: Uneasy Alliance.
Blue's first-move advantage is gone because there are too many pawns in the way.
The goal is to explode or checkmate your opponent's king, capture/stalemate all of your opponent's pawns (the row of pawns in front of you), or reach the hill (probably won't happen very often).
The only issue present is the bot-moves-first bug, which sometimes causes Blue to play Bg5 (or something like that, I don't remember).
CGA Note: Please stop changing the title. A wonky text just makes it harder on everyone in the future if they want to search up the variant


