Invasion
"To attack or to defend?"
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Use your army of sergeants to attack your opponent's kingdom but remember to defend your own. Create threats that force your opponent to defend instead of attacking you. Promote any sergeant and bring the general to the other side to lead your pieces to victory...
...I think I said enough
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Although the point values of the pieces on each half of the board add up to the same number, the side with the pawns only obviously has an advantage.
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My first real idea without any crazyhouse, atomic, fog of war, or setup chess. Also includes only two types of pieces and no dead pieces. Visually simpler than other stuff I made, but the game is not as simple.
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The royal kings are the ones in the corners.
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I should probably stop posting so many variants the CGAs have enough work to do...

