Variants World
Pac Chess 2.0

Pac Chess 2.0

ChocoCaramelPawn
DeclinedFortune
10thRegicideCrazyhouseStalemate loss+40Any Capture5-check=BNR1 minGhost

Revision: #1844

Your goal is to checkmate or give 5 checks to your opponent before the apocalypse gets you.

Best game representing the beauty and strategies of this WoF: https://www.chess.com/variants/custom/game/80866871/49/2

I think 1+2 is the best control for this variant.

READ BEFORE TESTING!

1. Yes, this is a crazyhouse and yes, this is a big board, but in my testing games players where using all types of pieces on the board, so it is more an engaging element rather than being an issue.

2. While this game might not look like it, it actually has a lot of strategies. Firstly, you can try to collect strong pieces and use them to win the game. Secondly, you can predict where the bot will check you and use that to collect red's pieces. Then, you can capture strong pieces that you collected with wazirs to relocate them. And finally, if you are a passive player you can stay in one place and make a protection for your grasshopper.

3. I tried many placements of stones and this is the most optimal because every square can be accessed by some kind of piece, and some parts of the board are especially made for protection or action. This makes that you can play this game aggressively or passively, however your want.

4. This game requires a lot of skill to become a master but even on the most basic level it is a lot of fun trying to checkmate each other while red tries to checkmate you. A lot of people who I played this variant with played at least 1 rematch which shows the engagement that people get.

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Comments

44
ChocoCaramelPawn
ChocoCaramelPawn

yes

AaronSmile
AaronSmile

Are the Archbishops too strong?

ChocoCaramelPawn
ChocoCaramelPawn

I made a better version of this concept. Here the board is too big, bounties are not as useful as in my revision and red is too OP.

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