𝒮𝓆𝓊𝒶𝓇𝓮
Crazyhouse bank:4S,4I.
Depending on crazyhouse,and any capture makes it positional. Mate your opponent king.
Not a spam,even if it was a joke first. It still has some tactics:throw alfils ,and capture daddabas as more as you can. Don't capture the dead daddabas in the opening.
Opening(1~5 moves)
Throw alfils and keeps the dead pieces to prevent checkmate.
Middlegame(5~8 moves)
Keep daddabas in the bank and check whenever you can,capture the piece you don't use by any capture.
Endgames(8~ moves)
Now the board is full of pieces.Check,Capture,Mate,don't left any chances to force your opponent.
Comments
10
Similar line for 1. ...Kd3: After 7. @Ia2+ what happens after Kxb4

You missed a line: what happens if in the 1. ...Kxd4 line, after 14. @Ia2+ what happens after 14. ...Kxb4? Where Black takes his own alfil
https://www.chess.com/variants-test/custom/game/28575555
