Wild142
I'm 101% sure that no one will memorize the forced wins.
Note to GS and BN: I would prefer the starting position to be red and yellow with dead pawns (see g#82879261) for aesthetic reasons.
This game could be played with 142 starting positions.
(see https://www.chess.com/clubs/forum/view/wof-wild?page=1#comment-115706752 )
Here are some examples:
g#83762336
g#83762462
g#84391902
g#83762569 (wolyn likes this one)
Comments
8
TL;DR: Impossible to program unless you give qilp $114,514w(joke)
I would like to request to have this submitted as a variant with randomized starting positions, similar to chess960.
For each randomly generated starting position, the red wildebeest should be on a1, b1, b2, c1, c2, or c3 (using 6x6 coordinates). If the wildebeest starts on any other square, the board can be flipped/rotated for the wildebeest to be on one of those squares.
The yellow wildebeest can be placed on any square such that it is not under attack by the red wildebeest, and the position is not forced by mirroring in any way (it is if flipping the board across the middle [but not rotating it] swaps the position of the 2 wildebeests).
Below is a list of squares where the yellow wildebeest cant be for each red wildebeest square:
a1: a6, f1, f6; c2, d2, b3, b4
b1: a2, f5, e1, b6; a3, a4, c3, c4, d2, e2
b2: b5, e2, e5; a4, a5, c4, c5, d1, d3, e1, e3
c1: a3, f4, d1, c6; a2, b3, b4, d3, d4, e2, f2
c2: b3, e4, c5, d2; b4, b5, d4, d5, e1, e3, f1, f3, a1, a3
c3: c4, d3, d4; a2, a4, b1, b5, b6, d1, d5, d6, e2, e4, f2, f4
Removing all the listed combinations above, there are 6x35-7-10-11-11-14-15=142 possible positions. Even if all of these possible positions were solved, nobody would be able to memorize all of them AND be able to play out all of them in 15s|1D tc. (If someone somehow memorizes all of them, they might as well memorize standard chess positions and become a GM).
TL;DR: I would like this variant to be tested with 142 unique positions that would be randomly rotated like in chess960 if this gets accepted, since it is impossible for someone to memorize all forcing lines of all 142 positions.